Montras

Montras is a campaign for Timescape. Its main gameplay features include a simpler combat system for larger battles, a randomized beginning, and a simplified political intrigue system. Obviously the goals are not concrete, the world is dynamic, and the gameplay is intended to be as far from linear as possible.

History
In summary Montras was a crude primordial world until the Montrasian Empire conquered most of the know world. After a long reign, they fell into decadence, and a band of savages (The Dijard Exiles) swept through the Empire, causing 37 years of war. Ultimately when the war was over, most people lost faith in the Imperial power and Religion, and swore their allegiance to whoever could fill the local power vacuum. Now a few nations contend for power, while within these nations factions contend for power, just as people contend for power within these factions.

Gameplay
The Players start by choosing creating a house. Then, depending on the features of the house, they assume control of their preferred member of said house, usually in service to a higher house.